Certified ScrumMaster Training
All CSM courses are taught by Certified Scrum Trainers. Taking a CSM course, passing the CSM test, and accepting the license agreement designates you as a Certified ScrumMaster, which indicates that you have been introduced to and understand the basic concepts you need to perform as a ScrumMaster or team member on a Scrum team. This course also satisfies two elements of the CSD track: Scrum Introduction and Elective.
This intensive two-day ScrumMaster Certification course, taught by a Scrum Alliance Certified Scrum Trainer, provides participants with a practical, fundamental guide to getting started with Scrum. One of the largest and fastest-growing Agile frameworks, Scrum is a simple, yet extremely powerful, technique to boost team productivity, elevate quality, and accelerate project delivery. This course comprises pragmatic, time-tested practices for managing product backlogs, long and short-range planning, project execution and progress reporting. The class provides an examination of the Scrum project lifecycle as well as an in-depth exploration of the Scrum roles, ceremonies and artifacts.
Exercises, case studies and examples are interwoven to illustrate the principles and practices being taught. Upon successful completion of this course, participants will be designated "Certified ScrumMaster" (CSM) including a one-year membership in the Scrum Alliance where valuable ScrumMaster materials and resources are available exclusively to CSMs.
Participants of this course will be eligible to apply for 16 PDU's toward their continuing education requirements with the PMI (Project Management Institute)
19-20 Dec 2011
Hyatt Regency Boston
- Scrum Game (Team-based exercise to introduce key Agile concepts)
- Business value-driven delivery
- Role of the team
- Role of the product owner
- Introduction to Stories
- Introduction to Iteration Planning
- Introduction to Velocity
- Velocity-based planning vs. capacity-based planning
- Scrum Overview
- Challenges with traditional projects
- Value and Principles
- Agile goals
- Agile misconceptions
- Scrum Process
- Scrum Roles and Responsibilities
- Project Roadmap
- Product Backlog
- Scrum lifecycle
- Product Backlog
- User Stories
- Product Backlog Iceberg
- Using I.N.V.E.S.T. to write good stories
- Story Acceptance Criteria
- Scrum Product Development
- Project Setup and Business Discovery
- Sprint Planning
- Exercise: Sprint Planning Scenarios
- Daily Scrum Meetings
- Exercise: Scrum Meeting Scenarios
- The Sprint Burndown
- Exercise: Burndown Scenarios
- Embedded Quality - the Agile Way
- Sprint Review
- Sprint Retrospective
- Backlog Grooming
- Sprint Preparation
- Special Sprints
- Scrum and Waterfall side-by-side
- Agile Documentation
- Effective Documentation
- Agile Planning
- Backlog Prioritization
- Story Sizing
- Exercise: Analogous sizing exercise
- Planning Poker and Story Sizing
- Exercise: Estimating with planning poker
- Creating the Release Plan
- Measuring and Tracking Velocity
- Maintaining the Release Plan
This is a foundational-level class and appropriate for anyone seeking knowledge and understanding about Agile and Scrum. Applicable to all levels and roles including Managers, Designers, Developers, Testers, Executives, and Project Managers. It is highly recommended that members of the same team enroll in training together to establish a strong common reference.
The class is appropriate for most anyone who is interested in the following learning objectives
- What is Scrum and how does it fit within the larger body of "Agile" process, values & frameworks?
- How does Scrum address the common challenges of change, budget constraints, and quality that are paramount to any IT project?
- What is the role of ScrumMaster and how does it vary from a traditional project manager?
- How do I got about organizing, planning, and executing a project using the Scrum framework?
- How can I practically apply the values and practices of Scrum to my job today?