Executive Consultant at Gnosoft
Bucharest, Romania www.gnosoft.com
October 2011-Present
• Work out strategies with the top management to improve and grow the organizational structure in the company and the overall company's value
• Guide the preparation of pitches to potential business partners
• Effectively communicate the product's core experience to business partners
• Sell the value of the product in the industry, to potential and existing business partners
• Creating and nurturing business partnerships
Senior Producer at Spellbound Entertainment AG
Offenburg, Germany www.spellbound.de
October 2011-Present
• Installing and applying Agile Scrum Management in the teams
• Encouraging the use of Hansoft in the production pipeline
• Nurture partnerships with middleware developers and service providers
• Developing an own IP on multiple platforms such as Xbox 360, PS3 and PC
• Creating business models and strategies regarding DLC and IAC
• Managing the Tools and Tech internal services
• Working hard on having a great team and keep the passion for making games alive
Executive Producer at Gnosoft
Bucharest, Romania www.gnosoft.com
August 2011-October 2011
• Being responsible for the creation, development and success of existing and new IPs
• Guiding the development of new technology, specialized on cross platform gaming and cross platform in-app-commerce
• Grow the product into a successful franchise
• Effectively communicate the core experience of the product to business partners
• Expanding the business target to strategically attractive markets.
• Guiding the recruiting procedure in order to grow the studio and the teams
Associate Producer at Electronic Arts
Bucharest, Romania www.ea.com
January 2010-August 2011
• Applying the Agile Scrum Management system as the Product Owner
• Using Hansoft as the main project management and tracking tool.
• Collaborate tightly with the project´s Development Manager, who acts as the Scrum Master of the project
• Being the liaison to the Franchise Partners and the media (ex. Pocketgamer)
• Growing a functional team for the future projects
• Keeping the right people involved and informed
Producer at Gameloft
Bucharest, Romania www.gameloft.com
May 2007-January 2010
• Project Management based on a hybrid between Waterfall and Agile management
• Responsible for budget and resources
• Being the liaison to franchise partners like Warner Bros., the Halcyon Company and MARVEL Comics
• Reporting to the local Creations Manager, the Studio Manager and the HQ Producer
• Keeping the information as transparent as possible, in order to assure a clear view of the project anytime for every party involved
• Negotiating the benefits/bonuses for each team member