Room: Paloverde B
Get all players involved! Behaviour-Driven Development made easy
Alan Ettlin
Session Details
Get all players involved! Behaviour-Driven Development made easy
Alan Ettlin
Room: Room: Paloverde B
Track: Track: Tools of the Future
Session Type:
Summary: BDD is a technique which has the potential to significantly promote the integration of project teams across disciplines and backgrounds. Sadly, the tool-chains available today are highly development-centric and primarily usable by tech-savvy project participants. To realise the full potential of BDD a new interaction paradigm is required which truly involves business stakeholders (e.g. many typical Product Owners). In the session a prototype of a BDD IDE is presented and discussed with the audience which strives to remove the gap and has the potential to change the way we interact in projects.
Learning Objects:
Acacia D
Designing Your Organization For Innovation
Jim Elvidge
Session Details
Designing Your Organization For Innovation
Jim Elvidge
Room: Acacia D
Track: See The Future
Session Type:
Summary: If innovation is not part of your organizational DNA, you risk falling behind your competitors and demoralizing your best talent. Yet one can not create an innovative organization by declaring “Be Innovative!” Rather, it requires an environment of rich, challenging choices, free from common constraints. So how to get there? In this interactive session, Jim Elvidge outlines a path to innovation for your organization, from a deep examination of structures, culture, and leadership styles that may be barriers to free thinking, followed by an environment design approach and catalytic leadership.
Learning Objects:
Room: Paloverde A
Don't gamble on user stories alone, specify by example!
David Bulkin, Mark Levison
Session Details
Don't gamble on user stories alone, specify by example!
David Bulkin, Mark Levison
Room: Room: Paloverde A
Track: Track: Build The Future
Session Type:
Summary: Traditional requirements approaches don’t work, but user stories and acceptance criteria are not enough. So, what is the answer? Testable examples (i.e. ATDD and BDD)! Testable examples, sometimes called executable specifications, provide a lightweight, objective description of a need. They serve as a common language across roles, from business to the development team, allowing us to understand and improve our business rules. As an added benefit they can even be used to automate acceptance level testing. So, don’t gamble on your requirements, come to this session!
Learning Objects:
Room: Mesquite 1-3
Plan to Re-Plan - Release Planning and Reforecasting
Jason Tanner
Session Details
Plan to Re-Plan - Release Planning and Reforecasting
Jason Tanner
Room: Room: Mesquite 1-3
Track: Track: See The Future
Session Type:
Summary: "Are you done yet?" "When will you be done?" "What are you shipping in the next release?" Product owners and Scrum teams frequently need to answer these questions. In this hands-on workshop, attendees will learn fundamental release planning techniques to answer all of these questions and more. Through a fun, easy simulation, you will have an opportunity to determine a minimum viable product, plan a release, and reforecast the release based on the team’s results and changing business conditions.
Learning Objects:
Acacia B
Global Attitudes towards Scrum implementation: The view from 3 Continents
Matt Sharpe
Session Details
Global Attitudes towards Scrum implementation: The view from 3 Continents
Matt Sharpe
Room: Acacia B
Track: See The Future
Session Type:
Summary: Agile methods are well established and accepted in the software development industry here in the US, but this is not universally the case across the world. Using personal experience, anecdotes and learnings, I will outline some of the attitudes, perceptions and challenges of rolling out Scrum to digital development teams in organizations across 3 continents – in London, Dubai and Sydney. I will additionally discuss some of the strategies you can deploy to help bring stakeholders on board whilst being sensitive to any cultural nuances and differences.
Learning Objects:
Acacia A
Scrum + Program Management = LIKE
Stacy Gordon
Session Details
Scrum + Program Management = LIKE
Stacy Gordon
Room: Acacia A
Track: See The Future
Session Type:
Summary: Salesforce.com program management leverages a social approach and social tools to enhance Scrum elements and artifacts.

Join us to discuss:
  • A new approach to program management and how it fits into an agile, social work culture - Program management’s value add within an agile methodology
  • Social approach principles and best practices: Optimize information flow, leverage the value of crowd wisdom, provide real-time visibility, optimize decision making, connect and accelerate to get work done, create an environment with ‘just enough’ structure.
Learning Objects:
Acacia C
Nonviolent Communication Role-play for Pacifying Scrum Retrospectives
Juan Banda
Session Details
Nonviolent Communication Role-play for Pacifying Scrum Retrospectives
Juan Banda
Room: Acacia C
Track: Build The Future
Session Type:
Summary: Nonviolent Communication (NVC) is not only about not expressing physical and verbal violence but about being compassionate and feel empathy for others; this is a mindset that prepares the spirit for communicating with others respecting their feelings. Often times in retrospectives we see accusatory and aggressive behaviors that inhibit effective communication. Even more often violence is not evident but subtle, is not in what you say but in how you say it. This workshop will use a role-play for putting you in the position to experiment with NVC and learn how to run empathic retrospectives.
Learning Objects:
Room: Mesquite 4/5
Stop Gambling, Embrace Your Agile Superpowers
Jake Calabrese, Stephen Starkey
Session Details
Stop Gambling, Embrace Your Agile Superpowers
Jake Calabrese, Stephen Starkey
Room: Room: Mesquite 4/5
Track: Track: See The Future
Session Type:
Summary: The most important part of agile is people. Being agile often seems elusive, like a jackpot in Vegas or a Bigfoot. What can you do to be more agile? Agile coaching, managing, and leading require more than just agile tools and practices. What are agile superpowers? How can powers like Deep Democracy, Curiosity, and others help you and the teams you work with? How can you activate your powers? We dig into these questions in a live, interactive workshop where you can learn (verbal and non-verbal) and apply agile superpowers to agile challenges.
Learning Objects:
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