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Java Sea
Agile for Social Good: Boy Scouts Using Scrum
Maria Matarelli, Rick Waters
Session Details
Agile for Social Good: Boy Scouts Using Scrum
Maria Matarelli, Rick Waters
Room: Java Sea
Track: Agile Galaxy [Advanced]
Session Type: Talk
Summary: We trained Boy Scouts in Scrum while helping a Veteran Non Profit organization. We want to inspire others to use Scrum to make an impact.
Learning Objects:
  • Hear how we taught High School age Boy Scouts to use Scrum
  • Learn how we applied Scrum while helping a Veteran organization
  • Brainstorm how you can spread the use of Scrum in unique ways
  • Discover 5 easy steps for making social impact with Scrum
Oceana 3-5
Combat Scrum: From Iraq to the Research Triangle Park
Mike Few
Session Details
Combat Scrum: From Iraq to the Research Triangle Park
Mike Few
Room: Oceana 3-5
Track: Agile Galaxy [Advanced]
Session Type: Talk
Summary: Case study applying scrum framework in combat operations in Iraq during "The Surge."
Learning Objects:
  • Scrum framework, principles, and values transcend software
  • U.S. Army adopted similar framework to evolve Boyd's OODA Loop for combat operations: Find, Fix, Finish, Exploit, Analyze (F3EAD)
  • Combat veterans have soft skills needed to fill gaps as ScrumMasters, Product Owners, and Program Managers
Oceana 1-2
How To Design Your Own Retrospective
Aakash Srinivasan, Vivek Angiras
Session Details
How To Design Your Own Retrospective
Aakash Srinivasan, Vivek Angiras
Room: Oceana 1-2
Track: Mission Control [Introduction/Intermediate]
Session Type: Talk
Summary: Learn how to craft your own inspect and adapt moment by mastering the Zorro circles of retrospectives.
Learning Objects:
  • Understand the real world impact of retrospectives on individuals and teams.
  • Walk away with a secret sauce for designing a successful retrospective.
  • Walk away with four effective techniques for retrospectives
Pacifica 1-2
Product Owner Decision Games for Fun and Readiness
Jason Tanner
Session Details
Product Owner Decision Games for Fun and Readiness
Jason Tanner
Room: Pacifica 1-2
Track: Mission Control [Introduction/Intermediate]
Session Type: Talk
Summary: Decision games put attendees in the role of a Product Owner who is faced with a challenging problem to solve.
Learning Objects:
  • Apply critical thinking to solve problems.
  • Use product owner knowledge, skills and techniques to decide what to do in difficult situations.
  • Describe how decision games can help product owners learn and prepare for real challenges at work.
Pacifica 3-5
Standup Poker: How One Change Revolutionized Our Daily Stand Up and Teams Mindset !!!
Kalpesh Shah
Session Details
Standup Poker: How One Change Revolutionized Our Daily Stand Up and Teams Mindset !!!
Kalpesh Shah
Room: Pacifica 3-5
Track: Mission Control [Introduction/Intermediate]
Session Type: Talk
Summary: Learn how Standup Poker revolutionized our teams daily standups and took our team to next level of Awesome!
Learning Objects:
  • Learn a new technique on how to make their standup more effective by making it a more strategic and planning meet-up rather than status update.
  • Learn how to make their teams more self-organize and take ownership and accountability of Sprint Goals & Commitments.
  • Learn to how to extract hidden impediments that could be holding their team back.
  • Product Owners will learn how to engage and guide the team on daily basis to accomplish the sprint goal to deliver maximum value.
Banda Sea
Shoot for the Moon and reach your goal with the Agile Metrics Canvas (AMC)
Dan Fuller, Chris Waggoner
Session Details
Shoot for the Moon and reach your goal with the Agile Metrics Canvas (AMC)
Dan Fuller, Chris Waggoner
Room: Banda Sea
Track: Agile Galaxy [Advanced]
Session Type: Talk
Summary: Learn how to use the Agile Metrics Canvas to define a set of metrics aligned to the overall vision and goal of your Agile Transformation.
Learning Objects: This session will be of interest to experienced Scrum practitioners who are part of a large scale Agile Transformation. The expected learning outcome is that participants will be empowered with an understanding how to use this toolkit to help them make thoughtful decisions on what set of metrics they should be using to measure the success of their Agile Transformation.
Timor Sea
Scrum Economics: Contracts, Budgets, Capitalization
Pavel Dabrytski
Session Details
Scrum Economics: Contracts, Budgets, Capitalization
Pavel Dabrytski
Room: Timor Sea
Track: Agile Galaxy [Advanced]
Session Type: Talk
Summary: How much does one story point cost? Is Sprint 0 an expense or an asset? Can you run Scrum with a fixed-cost contract?
Learning Objects: This session provides overview of multiple approaches to:
  • Agile business cases
  • Agile contracts
  • Agile project budgets
  • Agile project capitalization
Coral Sea
TBC - TBA - WTF: Uncertainty in an Agile World
Nigel Baker
Session Details
TBC - TBA - WTF: Uncertainty in an Agile World
Nigel Baker
Room: Coral Sea
Track: Mission Control [Introduction/Intermediate]
Session Type: Talk
Summary: TBA, TBC: The scariest words in business. Let's discuss and embrace ambiguity. Vague isn't wrong.
Learning Objects:
  • Key themes – Uncertainty in content Uncertainty in Method Uncertainty in people
  • Teach attendees the soul of agility
  • Show them how User Stories work
  • Explore a variety of initiation approaches used in real companies, both Agile, half assed and more traditional.
  • Explore uncertainty with Defining Done.
  • Explore a little bit of Cynefin and Lean Start Up - I a uncertainty and scrum context.
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