Spinnaker
Build a Car with Hubert!
Hubert Smits
Session Details
Build a Car with Hubert!
Hubert Smits
Room: Spinnaker
Track: SCRUM4HW
Session Type: Workshop [Beginner]
Summary: All of the workshops in the Scrum For Hardware track will be focused on getting you to work with a team of people to help build a car while learning some pointers from experienced practictioners! For this slot, we'll focus on the definition of "done."
Learning Objects:
  • The myth of being able to get to "done" in hard-goods product development
  • Why would "done" be different in hardware?
  • How do we view "shippable"?
Nautilus 4
Creating Courageous Cultures
Sarah Baca
Session Details
Creating Courageous Cultures
Sarah Baca
Room: Nautilus 4
Track: You can’t stop the wave, but you can learn to surf
Session Type: Workshop [Beginner]
Summary: Scrum doesn't matter if you don't have the courage to use it. During this workshop, learn how to create courageous workplaces.
Learning Objects:
  • Definition of a courageous culture
  • Parts of a courageous culture
  • How to identify growth opportunities for courage in your company
  • Techniques for creating a courageous culture
Nautilus 1-2
How to Conduct Enterprise Retrospectives
Luke Hohmann
Session Details
How to Conduct Enterprise Retrospectives
Luke Hohmann
Room: Nautilus 1-2
Track: Champions of Agile
Session Type: Workshop [Advanced]
Summary: To truly scale Scrum, you need to scale all of its practices. This workshop shows how to scale retrospectives to the enterprise.
Learning Objects:
  • Understand why traditional retrospectives fail to meet the needs of large teams.
  • Understand why conducting retrospectives too frequently harms teams.
  • Develop tools and processes for scaling retrospectives.
  • How to plan and implement enterprise retrospectives, including selecting the right framework and post-processing the results into high-impact outcomes.
Grande C
Improvisssssing With Agile
Paul Goddard
Session Details
Improvisssssing With Agile
Paul Goddard
Room: Grande C
Track: You can’t stop the wave, but you can learn to surf
Session Type: Workshop [Beginner]
Summary: Collaboration is a fundamental part of "being Agile.” This session will help your team learn HOW to collaborate, create, and have fun too!
Learning Objects:
  1. Attendees have learned some basic agile principles around collaboration and listening.
  2. Attendees have learned how to run some basic improv games in their own teams.
  3. Attendees have five principles to summarize the ethos of improvisational theatre.
  4. Attendees have realized how collaboration and creativity come hand-in-hand.
  5. Attendees have had some fun and made some new friends.
Harbor Island 2
Learn how to Story Map on Speed and determine Release 1
Fred Mastropasqua
Session Details
Learn how to Story Map on Speed and determine Release 1
Fred Mastropasqua
Room: Harbor Island 2
Track: You can’t stop the wave, but you can learn to surf
Session Type: Workshop [Beginner]
Summary: Hands-on workshop where we will guide everyone into seeding a backlog by story mapping on the wall. Then determine your first Release.
Learning Objects:
  • Able to Story Map for new Products
  • Able to asses Business Value and Effort to determine a Release 1
  • Understand and demonstrate how to create a Persona User Flow Activity
  • Able to break down an Activity into User Stories
  • Understand how to get a big picture of your project
Harbor Island 1
The Holy Grail: How to Define Business Value
Roger Brown
Session Details
The Holy Grail: How to Define Business Value
Roger Brown
Room: Harbor Island 1
Track: As the tides transform, a new journey awaits
Session Type: Workshop [Advanced]
Summary:

Learn a practical method for defining tangible, absolute business value metrics for your team’s work regardless of the business domain.

Learning Objects:
  • I can identify the factors business value delivered by a previous product release.
  • I can identify quantitative and qualitative value factors for ongoing or future work.
  • I can define the elements necessary to use value factors for practical measurement and tracking.
  • I can educate others on how to practically define and measure delivery of business value.
Harbor Island 3
The Power of Play: Transforming Agile Teams
Laura M. Powers
Session Details
The Power of Play: Transforming Agile Teams
Laura M. Powers
Room: Harbor Island 3
Track: You can’t stop the wave, but you can learn to surf
Session Type: Workshop [Advanced]
Summary: A team that plays together – performs! Join us to explore eight play personalities with practical applications for transforming Agile teams.
Learning Objects:
  • Explain what play is and isn't.
  • List at least three research-based benefits for the power of play at work.
  • List five different types of business play with examples.
  • Describe the eight different play personalities or play styles.
  • Identify your own top two personal play personalities.
  • Describe how different play personalities can accelerate or hinder a team’s progress through storming, norming, and performing.
  • Identify at least one action to apply what was learned in this workshop.
Nautilus 5
Turn Your Leaders into Servants!
Gez Smith
Session Details
Turn Your Leaders into Servants!
Gez Smith
Room: Nautilus 5
Track: Life's a Wave: CATCH IT
Session Type: Workshop [Advanced]
Summary: How can a servant be a leader? Open your mind, transcend your ego and discover your calling as a servant leader for the good of all.
Learning Objects:

Robert Greenleaf described servant leadership as a vocation, and this session may lead you to find your true calling as a servant leader. If that sounds a bit hippyish, you will also learn:

  • The 10 principles of servant leadership
  • Why you need to protect your servant leaders
  • Why the organizational hierarchy pyramid is upside down
  • Why the best way to improve bad work may be to tell someone you love it
  • The real reason you find some people intensely annoying
Nautilus 3
With Sociocracy, Hierarchy Becomes Agile
Sheella Mierson and Dan Lefebvre
Session Details
With Sociocracy, Hierarchy Becomes Agile
Sheella Mierson and Dan Lefebvre
Room: Nautilus 3
Track: Agile Community
Session Type: Workshop [Advanced]
Summary: Experience a way to improve communication and decision-making that supports the implementation of Agile values throughout an organization.
Learning Objects:

You will:

  • Increase your understanding of factors that tend to inhibit company-wide adoption of Agile values and get an overview of a new solution.
  • Through experiential exercises, gain insights into a new governance strategy, including a unique decision-making method called consent.
  • Practice processes you can use immediately to tighten up your sprint planning meetings and your retrospectives.
Click on a section in the schedule to the left to see details, available sessions and more.