07:00 - 17:00
Breakfast & Exhibits
07:00 - 17:00
Registration Open
09:00 - 10:30
Opening Keynote Billy McLaughlin
10:30 - 11:00
AM Break
11:00 - 11:45
45-Minute Sessions
11:45 - 13:00
Lunch & Exhibits
13:00 - 14:15
75-Minute Sessions
14:15 - 14:30
Short Break
14:30 - 15:45
75-Minute Sessions
15:45 - 16:15
PM Break
16:15 - 17:00
45-Minute Sessions
18:00 - 21:00
Monday Mingle
Main Auditorium
The Life of Scrum
Billy McLaughlin
Session Details
The Life of Scrum
Billy McLaughlin
Room: Main Auditorium
Track:
Session Type: Keynote
Summary:

Billy McLaughlin shared his amazing comeback story that exemplifies the building blocks of Scrum for the first time at a Scrum event in Portugal last September. His message brought the crowd to their feet. Mixing humor, music, and lots of personal truths, Billy shows that Scrum can be for more than just the workplace. To best follow our dreams, achieve our goals, and overcome our challenges, Billy says "Live The Life of Scrum!"

Learning Objectives:

Billy McLaughlin is recognized internationally as a world-class guitarist, Emmy Award winning composer and inspirational keynote speaker who has appeared on Billboard’s Top-Ten Chart. Previously signed to Virgin Records’ Narada label, McLaughlin has 14 CD releases, 3 National Campus Entertainer of the Year Awards1, five Minnesota Music Awards and his decades of national concert touring earned him the Hall of Fame Achievement Award.

But in 1999 McLaughlin vanished from sight as his career crumbled due to a little-known neuro-muscular disorder called Focal Dystonia. After suffering several years without a cure or even a diagnosis, this right-handed guitarist embarked on an unlikely attempt to regain his career by re-learning his instrument….left-handed! His remarkable comeback is captured in the independent documentary film Changing Keys (seen on PBS stations in 2010) and a concert film called Coming Back Alive featuring McLaughlin with string orchestra and a reunion of his longtime rock band. KPBS (San Diego) produced the 2013 Emmy Award winning live concert program called Starry Night – Billy McLaughlin with Orchestra Nova highlighting McLaughlin’s extraordinary talent as both guitarist and inspirational speaker.

101 AB
Group Hug: Implementing Agile Across Multiple Teams
Richard Cheng
Session Details
Group Hug: Implementing Agile Across Multiple Teams
Richard Cheng
Room: 101 AB
Track: Organizational Transformation
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: The patterns for implementing Scrum at the team level are largely know, but what about dealing with Agile and Scrum across multiple teams? The session looks at core concepts in multi-team Scrum.
Learning Objects:
  • Prioritization across multiple teams
  • Product Ownership across multiple teams
  • Dependencies and team alignment
101 CD
Scrum at Scale: The Official Guide for Scaling that Works
Dr. Jeff Sutherland
Session Details
Scrum at Scale: The Official Guide for Scaling that Works
Dr. Jeff Sutherland
Room: 101 CD
Track: Champions of Agile
Session Type:
Summary:

By definition, Scrum itself was designed to address complex adaptive problems. Scrum@Scale is the natural extension of well-implemented Scrum, which can run an entire organization. It was created to efficiently coordinate an ecosystem of multiple teams that optimizes the execution of an organization’s overall strategy.

The Scrum@Scale framework is designed to be used across the enterprise as a whole: all departments, products, and services. It can be applied across multiple domains in all types of organizations in industry, government, or academia. This guide was developed from my own experience and with the input of many experienced Scrum practitioners to codify what works when scaling Scrum.

The guide contains the definitions of the components that make up the Scrum@Scale framework, including its scaled roles, scaled events and enterprise artifacts, as well as the rules that tie them together. Its free. The goal is for the reader to successfully implement Scrum@Scale on their own within their own context.

Learning Objects:
  • Successful scaling of Scrum
  • Aligning an entire organization around a common backlog
  • Organic implementation of Scrum throughout the enterprise to hundreds or even thousands of teams
101 E
Scrum by Heart: The Chiara String Quartet Scrum Experience
Jan Beaver
Session Details
Scrum by Heart: The Chiara String Quartet Scrum Experience
Jan Beaver
Room: 101 E
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - EXPERT
Summary: This talk explores the challenges the members of the Chiara String Quartet faced, and how they implemented Scrum to dramatically improve their preparation and performance outcomes.
Learning Objects:
  • Experience Scrum in a non-traditional environment where collaboration and teamwork are critical to success.
  • See how The Chiara String Quartet implemented Scrum to solve the hugely complex problem of memorizing vast quantities of highly complex music for performance and recording.
101 F
Five Development Practices Essential for Scrum Teams
David Bernstein
Session Details
Five Development Practices Essential for Scrum Teams
David Bernstein
Room: 101 F
Track: The Scrum Team
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Learn why design skills, pairing, continuous integration, test driven development, and refactoring are essential to the quality, speed, and sustainability of Scrum software development.
Learning Objects:
  • Automate regression testing with continuous integration
  • Propagate knowledge throughout the team with pair programming
  • Learn five key code qualities that enable extensibility
  • Build cleaner code more rapidly with test-driven development
  • Reduce technical debt by refactoring
101 GH
Increasing User Group Participation
Timothy Oehlberg
Session Details
Increasing User Group Participation
Timothy Oehlberg
Room: 101 GH
Track: Community of Agile
Session Type:
Summary:

Starting a user group is a story in itself, but how do we engage both experienced and newly learned individuals? Based on the experience with starting a user group in Detroit, this presentation discusses the meeting approach, activities, and practices needed to reach a sustainable threshold.

Learning Objects:
  • Main organizing principles for a user group
  • Identify member types and their goals
  • Identify the three activity types used to engage members
101 IJ
Going With The Flow: Adapting Scrum Practices to Marketing
Andrea Fryrear
Session Details
Going With The Flow: Adapting Scrum Practices to Marketing
Andrea Fryrear
Room: 101 IJ
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: Strict Scrum may cause more problems than it solves on marketing teams, but by creating their own customized hybrid methodologies these non-IT teams can enjoy their share of Agile success.
Learning Objects:
  • Get a first-hand look at the challenges and triumphs of marketing teams who have begun to use Scrum to manage their work
  • View examples of these teams' creation of various Scrumban models to incorporate flow-based practices within a timebox-driven iterative model
200 AB
The Trials and Tribulations of Agile Conversion
Leigh Griffin
Session Details
The Trials and Tribulations of Agile Conversion
Leigh Griffin
Room: 200 AB
Track: Organizational Transformation
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: There is a hidden side to Agile conversion, one which can not only halt an Agile adoption, but if not dealt with, that can fracture a team that is not prepared for it. This is our story at Red Hat.
Learning Objects:
  • Staff retention and growth
  • Growing towards an Agile mindset
  • Peopleware and dealing with opposition to organizational change
  • Avoiding the pitfalls that we fell into
  • What worked for us a an Open Source, distributed team
200 CD
Simple Solutions at the Heart of Agile
Sami Lilja
Session Details
Simple Solutions at the Heart of Agile
Sami Lilja
Room: 200 CD
Track: Organizational Transformation
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: Technology is awesome! But technology and tools may turn into impediments, making our work worse. Find simple solutions, become free, and find the heart of Agile.
Learning Objects:
  • Understanding where excessive use of processes and hi-tech tools originates
  • How to avoid slow and cumbersome "pseudo-Agile" habits
  • The focus is in thinking, but the talk also gives several examples of proper "low-tech" approaches as well as ideas to cope in situations where tools are used
200 E
The Post Project Era: The Future of Agile
David Hawks
Session Details
The Post Project Era: The Future of Agile
David Hawks
Room: 200 E
Track: IEEE Software
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: It's time to shift from a project-driven mindset to a value-driven mindset. David Hawks explores how traditional practices slow product development and what needs to change to support this shift.
Learning Objects:
  • Understand three ways projects hold us back from achieving max product success
  • The difference between a value-driven mindset and a project-driven mindset
  • Six practices you can implement to support a value-driven mindset
200 F
How Agile is your Legacy Financial Organization?
Suresh Konduru
Session Details
How Agile is your Legacy Financial Organization?
Suresh Konduru
Room: 200 F
Track: Scrum in Government and Regulated Industries
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: Legacy financial organizations operate in regulatory environments. The various dysfunctions faced during a real Scrum transformation (and mitigation options) are discussed in workshop style.
Learning Objects:
  • Challenges faced by legacy financial organizations during Agile transformations
  • What are the options to mitigate such challenges?
  • Some case studies on how Fortune 500 organizations have emerged successful
  • A leader's perspective in a legacy organizational transformation
200 GH
Agile Corporate Governance: Evolution of Revolution
Stuart Mitchell
Session Details
Agile Corporate Governance: Evolution of Revolution
Stuart Mitchell
Room: 200 GH
Track: Scrum in Government and Regulated Industries
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: As fish can’t see water, we no longer see governance holding us back. Disruptors are now having a seismic impact; for regulated organizations to survive, governance must fully embrace Agile and Scrum.
Learning Objects:
  • Be alerted to the risks posed by traditional governance
  • How to build an Agile Governance structure in any size of regulated industry
  • The importance of transparency and data
  • A hand-drawn infographic will be created live to be photographed as a takeaway
200 IJ
Advanced Advancedness: Why Being Better is Great but Being Great May be Dangerous
Nigel Baker
Session Details
Advanced Advancedness: Why Being Better is Great but Being Great May be Dangerous
Nigel Baker
Room: 200 IJ
Track: The Scrum Team
Session Type: Talk (45 Minutes ) — INTERMEDIATE
Summary: The move towards ADVANCED Agile has begun! This session is about an investigation into the concept of advanced agility and Scrum, and what on earth that actually means. WARNING: Contains deep thinking!
Learning Objects:
  • To understand that advanced agility is really "back to basics"
  • To understand about "advancing" over "advanced"
  • To grasp that “advanced” does not only mean "more techniques" but deep
  • Advanced = big
  • Advancing principles = smaller process
  • Coaching = growth not merely instruction
  • Wise over clever
Exhibit Hall B
Faster, Cheaper, Better: How to Win in a Global Marketplace
Lisa Hershman
Session Details
Faster, Cheaper, Better: How to Win in a Global Marketplace
Lisa Hershman
Room: Exhibit Hall B
Track: Scrum4HW
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Consumers are expecting a new product before the existing model is out the door. Global competitors with low wages and high skills are eroding our base. Investors demand repeat performances quarter after quarter. What to do? Take the best of what manufacturing, assembly, and supply chain has done and combine it with the handbook that those in Technology have perfected. Come hear a bold and revolutionary presentation on how industry can meet the greatest economic challenges in decades.
Learning Objects:
  • The harsh reality of current challenges to fast, efficient, profitable product development
  • Where technology has shown success in overcoming these challenges
  • How industry needs to join the revolution and how to get started
101 AB
Hacking Agile for Digital Agencies
Dave Prior
Session Details
Hacking Agile for Digital Agencies
Dave Prior
Room: 101 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: Applying Agile in a digital agency isn't easy, but some agencies have made it work. This session explores how they did it and what it takes to get started making Agile and Scrum work in your agency.
Learning Objects:
101 CD
Focusing on Product Learning: Blending Discovery and Delivery
David Hussman
Session Details
Focusing on Product Learning: Blending Discovery and Delivery
David Hussman
Room: 101 CD
Track: Champions of Agile
Session Type:
Summary:

Over the years, the use of Agile, Scrum, and Lean methods has often devolved into an optimization of delivery, or GSD (“Get Stuff Done”). While in some cases, this helps accelerate learning by shipping, in other cases, worse cases, over solely over optimizing learning from delivery fails to be an exploration of “the next best investment.” Instead, what if we consistently (or iteratively) asked “What is our next best investment?” Working from the premise that all things Agile are now table stakes, but knowing that many teams still need to learn to use the basics, this talk will explore concrete ideas for blending discovery and delivery, making investment choices around how to balance our efforts to promote the most significant learning more often.

Learning Objects:
  • Understand the importance of a dedicated discovery cadence.
  • Leave with concrete ideas for learning outside (and inside) of production.
  • Frame up ways to create product communities and product teams.
101 E
Color Outside the Lines: Graphic Facilitation 101
Tamsen Mitchell
Session Details
Color Outside the Lines: Graphic Facilitation 101
Tamsen Mitchell
Room: 101 E
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - BEGINNER
Summary: The brain processes images 60,000 times faster than text. Using images helps communicate ideas with clarity, alignment, and engagement. Come to the workshop to learn how, even if you don't regularly draw!
Learning Objects:
  • Advance your facilitation skills
  • Build a visual library of icons to use in coaching or facilitation
  • Demonstrate easy ways to up your flip chart skills
  • Learn how to express ideas and solve problems using visual language
101 F
BDD: Agile Enabler for Data-Focused Teams
Lynn Winterboer
Session Details
BDD: Agile Enabler for Data-Focused Teams
Lynn Winterboer
Room: 101 F
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Learn why Behavior-Driven Development (BDD) is a key Agile practice for Agile data warehouse and business intelligence teams.
Learning Objects:
  • How does testable acceptance criteria benefit the WHOLE team?
  • How do the Three Amigos work together to define great acceptance criteria?
  • Practice writing your own BDD scenarios for data-focused stories!
101 GH
Visual Agile: Sketchnotes for Coaching and Training
David Gardner
Session Details
Visual Agile: Sketchnotes for Coaching and Training
David Gardner
Room: 101 GH
Track: Community of Agile
Session Type:
Summary:

We have found out that people learn better when we as coaches/presenters/trainers/facilitators do things like use pictures and sketch in real time; people better understand the concepts, are more engaged in the discussion, and retain more of the information. In this presentation, we’ll have a conversation about sketchnoting, including real-world examples drawn from Agile team coaching engagements. No need to be “artistic;” come as you are!

Learning Objects:
  • Get a glimpse into how we humans best learn things
  • Learn a few simple techniques to add graphics and color
  • Know where to look to learn more and take next steps
  • The Six Trumps* and how we see their application to sketchnoting
  • Using graphical elements that are SUPER simple
  • Crafting a “mole skin” and an icon dictionary
  • Tools, tips, and techniques
* From Sharon Bowman -- see "Training From the Back of the Room"
101 IJ
Agile Leadership: The "Power" of "Influence"
Kate Megaw
Session Details
Agile Leadership: The "Power" of "Influence"
Kate Megaw
Room: 101 IJ
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: What would your team say about your legacy. Did you lead with a legacy of power and fear, or did you influence your team to do their best and grow?
Learning Objects:
  • Understand the difference between power- and influence-based leadership
  • How do you transition from power-based leadership to influence-based leadership?
  • What are the characteristics of a great Agile leader?
200 AB
Systems Thinking For the Rest of Us
Tobias Fors
Session Details
Systems Thinking For the Rest of Us
Tobias Fors
Room: 200 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - EXPERT
Summary: Systems thinking is the foundation upon which Scrum is built. Adopting the systems thinking mindset might just be the most important thing you can do as a Scrum practitioner.
Learning Objects:
  • Quickly gain a better understanding of the organizational context you're doing your work in
  • Learn ways to "see the system" more fully so that you can immediately be more effective in your daily work
200 CD
Leading Scrum: A Leader's Perspective
Robert Galen and Josh Anderson
Session Details
Leading Scrum: A Leader's Perspective
Robert Galen and Josh Anderson
Room: 200 CD
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Bob Galen and Josh Anderson will be taking their "Meta-Cast" podcast on the road to explore leadership perspectives in leading Scrum adoptions and transformations. This will be a panel discussion format, so bring your questions!
Learning Objects:
  • Creating the space for the team (trust, empowerment, safety)
  • The role of a Champion in setting vision and protecting the team
  • Providing balanced leadership
  • Knowing when to say no
  • How to build great teams
200 E
Beyond Scrum, Agile, and Scaling
Jason Tanner
Session Details
Beyond Scrum, Agile, and Scaling
Jason Tanner
Room: 200 E
Track: IEEE Software
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Have Scrum and Agile peaked? What new frameworks and methods drive innovative organizations? We'll look at current trends, patterns, and new ideas to explore the possible state of Scrum five years ahead.
Learning Objects:
  • Evaluate the effectiveness of Scrum, Agile, and scaling
  • Discuss Scrum as a solution to business problems
  • Describe current organizational trends, patterns, and new ideas
  • Explore potential scenarios for the growth, evolution and the future of Scrum, Agile, scaling, and organizational successs
200 F
Asking for a Friend: A Different Approach to Tackling a Problem
Chris Li and Brandon Raines
Session Details
Asking for a Friend: A Different Approach to Tackling a Problem
Chris Li and Brandon Raines
Room: 200 F
Track: Scrum in Government and Regulated Industries
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: This session will bring together practitioners to discuss and explore the challenges they are facing in an interactive and collaborative workshop setting.
Learning Objects:
  • Effectively communicate their challenges to others
  • Illustrate their challenges for discussion purposes
  • Describe a desired solution they are seeking
  • Evaluate contextual challenges of others
  • Propose solutions to real-world problems
200 GH
Why Are We Stuck? Getting Back to Continuous Improvement
Reese Schmit
Session Details
Why Are We Stuck? Getting Back to Continuous Improvement
Reese Schmit
Room: 200 GH
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: When things are going well, its hard to find motivation to improve. In this session, you will learn the symptoms of a stuck team and discover tools to get them back on the path of relentless improvement.
Learning Objects:
  • Symptoms of a stuck team
  • Methods to help determine why they are stuck
  • Activities to motivate teams and get them unstuck
  • Dysfunctions and overcorrection patterns
200 IJ
A LEGO-Based Workshop: Using TDD as a Problem Solving Technique
Deepak K. Gupta
Session Details
A LEGO-Based Workshop: Using TDD as a Problem Solving Technique
Deepak K. Gupta
Room: 200 IJ
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: This workshop intends to demonstrate how to use TDD effectively, and then how we can do some simple add-ons which allows TDD to be used as a problem-solving technique to build quality software.
Learning Objects:
  • Understanding TDD and how to effectively use the same
  • The four steps of TDD
  • Using TDD as a problem-solving technique
  • Understanding testing patterns
  • Learning about Mocks, Fakes, Stubs etc.
  • When NOT to use TDD
Exhibit Hall B
Scrum for Semiconductor and Medical Device Design
Jimi Fosdick
Session Details
Scrum for Semiconductor and Medical Device Design
Jimi Fosdick
Room: Exhibit Hall B
Track: Scrum4HW
Session Type: Workshop (75 Minutes) - EXPERT
Summary: Based on my work with Intel and Siemens Medical Devices, this session is a summary of real-world conclusions and applications of Scrum and other Agile principles to physical device design.
Learning Objects:
  • Be able to explain how Scrum can be applied to physical device design and development
  • Identify three differences between an Agile approach to software and an Agile approach to hardware
  • Demonstrate use of three tools for applying Scrum to hardware
101 AB
Rising Above Failure: An Interactive Scaling Case Study
Steve Martin
Session Details
Rising Above Failure: An Interactive Scaling Case Study
Steve Martin
Room: 101 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: You’ve heard the successes of scaling Scrum. In this unique, interactive case study workshop, learn five failure modes of scaling and then apply them to a real failed transformation from the field.
Learning Objects:
  • Be able to recognize common scaling failure modes and learn some steps to address them
  • Apply failure mode learnings to a scaling "case study"
  • Leave with lessons learned of failed scaling that can be used in training sessions at the attendee's organization
101 CD
Product Backlog Refinement with Structured Conversations
Ellen Gottesdiener
Session Details
Product Backlog Refinement with Structured Conversations
Ellen Gottesdiener
Room: 101 CD
Track: Champions of Agile
Session Type:
Summary:

One of the most challenging and trouble-prone aspects of Agile product development is discovering the right product requirements to deliver at the right time, for the right customer, and refining them for delivery. This session will share a commonsense, tested approach for defining and refining backlog items so they are “ready” to get to “done.” Explore how refinement is crucial to smooth Scrum flow, shared understanding, and healthy product development team.

Learning Objects:
  • Understand the importance of refinement and the traps of relying on user stories (or the like) alone
  • Appreciate how Structured Conversations energize and engage product partners and increase shared understanding.
  • Consider how discovery sessions using visual models with the 7 Product Dimensions amplifies discovery to accelerate delivery.
  • Learn how refining backlog items using Structured Conversations with the 7 Product Dimensions enables you to slice (a.k.a. split) backlog items while deeply enhancing teams’ domain knowledge.
  • Participate in an activity to deepen your understanding of the dimensions and the questions they surface.
  • See examples showing how visual models in facilitated discovery sessions enables you to efficiently explore, evaluate, and confirm achieving a shared understanding of refined backlog items ready for implementation. 
101 E
Retrospective Games
Cathy Simpson and Chris Sims
Session Details
Retrospective Games
Cathy Simpson and Chris Sims
Room: 101 E
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Retrospectives are a powerful tool for facilitating continuous improvement - unless they get boring. In this session, you will learn how to use games to keep your retrospectives fresh and engaging.
Learning Objects:
  • Facilitate the pair-counting exercise to help people focus and be present
  • Facilitate a Jelly Baby Tree discussion to gather data
  • Facilitate "Like to Like" as described in Derby and Larsen's Agile Retrospectives book
  • Facilitate a Sudden Survey (Thiagi) activity to gather data
101 F
Validate It Before You Build It: The Experiment Canvas
Brad Swanson
Session Details
Validate It Before You Build It: The Experiment Canvas
Brad Swanson
Room: 101 F
Track: The Scrum Team
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: Learn practical techniques to identify and design experiments and low-cost prototypes or MVPs to validate your Big Idea for a new product or feature ... before you spend tons of money on development!
Learning Objects:
  • Know how to use the Experiment Canvas to identify risk areas and experiments to validate product/feature ideas with users
  • Learn many types of prototypes or MVPs that can be used to test your ideas with real customers
101 GH
There is No Change Without Transition
Nandha Kishore Thesingh
Session Details
There is No Change Without Transition
Nandha Kishore Thesingh
Room: 101 GH
Track: Community of Agile
Session Type:
Summary:

In the words of William Bridges, “Change is situational while transition is psychological.” When there is change it always requires transition. The secret to a successful change is enabling a seamless transition. This workshop will be based on Training from the Back of the Room framework. This will be an interactive workshop culminating in participants creating a Change and Transition road map for a hypothetical scenario.

Learning Objects:
  • Differentiate change and transition
  • Describe the role of a leader in change and transition
  • Formulate a Change and Transition roadmap
101 IJ
Epic Budgeting (Or, How Agile Teams Hit Deadlines)
Dave Sharrock
Session Details
Epic Budgeting (Or, How Agile Teams Hit Deadlines)
Dave Sharrock
Room: 101 IJ
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Epic budgeting allows the Product Owner to steer a product across the line, delivering the expected scope on time by managing scope creep or an unsustainable focus on the perfect over the pragmatic.
Learning Objects:
  • Confidently create a long-term product delivery roadmap, including an estimate of delivery date
  • Discover the importance of proactively managing the breakdown and estimation of stories
  • Use the breakdown of epics into stories as a means to manage scope creep and steer a product to a given deadline
200 AB
Transition to Enterprise Agile: How to Ease the Fear of Organizational Change
Saya Sone
Session Details
Transition to Enterprise Agile: How to Ease the Fear of Organizational Change
Saya Sone
Room: 200 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) — BEGINNER
Summary: When organizations are ready to adopt Agile at the enterprise level, people are resistant to organizational changes and have a fear of change due to loss. Use NLP and Logic Level to deal with the fear.
Learning Objects:
  • It is OK to have fear when undergoing organizational changes
  • Provides exercises to help audience identify their fear, the cause of the fear, and learn how to overcome the fear during organizational changes such as scaling to enterprise Agile
200 CD
Psychology of Agile Coaching: Understanding the Science of Change
Pavel Dabrytski
Session Details
Psychology of Agile Coaching: Understanding the Science of Change
Pavel Dabrytski
Room: 200 CD
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - EXPERT
Summary: This workshop explores the science of coaching through concepts of neuroplasticity, self-determination theory, and brain activation states.
Learning Objects:
  • Understand that neuroplasticity is the reason why people take long to learn new behaviors
  • Learn that the autonomous motivation is the most persistent type of motivation and that an Agile coach must strive for it
  • Learn about seven activation steps and the ways to stimulate brains creativity
200 E
Building the Right Product Using Experiment-Driven Development
Michael Hall
Session Details
Building the Right Product Using Experiment-Driven Development
Michael Hall
Room: 200 E
Track: IEEE Software
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Experiment-Driven Development (EDD) is an emerging Agile approach designed to ensure we always build the right product. Join us to explore how to create a culture of experimentation within your team.
Learning Objects:
  • Adjust your development approach to one of experimentation
  • Define a product hypothesis along with baked-in assumptions
  • Attendees will be able to run experiments resulting in validated learnings of which product decisions can be made
200 F
You Can't Coach Dead Fish
Tony Richards
Session Details
You Can't Coach Dead Fish
Tony Richards
Room: 200 F
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: As a leader, you want to embrace Agile; you just don't know if your organizational environment is up to the job. However, you are surrounded by teams that keep getting stuck!
Learning Objects: Explore different organizational structures and how they either impact - or enable - the successful delivery of business value.
200 GH
Product Owners with a Product Mindset
Kevin Rosengren
Session Details
Product Owners with a Product Mindset
Kevin Rosengren
Room: 200 GH
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - BEGINNER
Summary: Practical frameworks and inspiration for product owners to approach their role on the team from a true product perspective.
Learning Objects:
  • Describe the value of the PO with a product mindset to a team/org through Scrum values and principles
  • Connect the strategy to the tactical and daily rhythms of Scrum through the planning flame
  • Use frameworks to 1) Communicate vision; 2) Solicit feedback from stakeholders; 3) Prioritize roadmap items
200 IJ
How to Survive the Zombie Scrum Apocalypse
Johannes Schartau
Session Details
How to Survive the Zombie Scrum Apocalypse
Johannes Schartau
Room: 200 IJ
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: You wake up in an abandoned meeting room to discover that your company contracted Zombie Scrum! Devoid of life, no valuable software is being shipped to real customers. What to do now?
Learning Objects:
  • Identify Zombie Scrum
  • Deal with the shock: take responsibility
  • Take stock of your surroundings: understand organizational systems
  • Look for survivors: find and work with other motivated individuals
  • Revive the dead: connect teams to real customers
  • Run: ship fast to gather feedback
Exhibit Hall B
Scrumming Big Iron: How Large Scale Scrum (LeSS4HW) Could Disrupt the Farm Equipment Industry
Robin Dymond
Session Details
Scrumming Big Iron: How Large Scale Scrum (LeSS4HW) Could Disrupt the Farm Equipment Industry
Robin Dymond
Room: Exhibit Hall B
Track: Scrum4HW
Session Type: Workshop (75 Minutes) - EXPERT
Summary: The author is leading the implementation of Large Scale Scrum (LeSS) for two different farm equipment products in US and the EU. The talk will show how to implement LeSS4HW and share our experiences.
Learning Objects:
  • Learn how Large Scale Scrum can be applied to large hardware products
  • Hear war stories from coaching hardware based product teams
  • Learn the differences between Scrum4HW and LeSS4HW
Auditorium 1
Estimates and No Estimates: Let's Explore the Possibilities
Woody Zuill
Session Details
Estimates and No Estimates: Let's Explore the Possibilities
Woody Zuill
Room: Auditorium 1
Track: Scrum4HW
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: The default use of an "estimate-driven" approach is pervasive in software development efforts. While estimates can be useful, it is worthwhile to scrutinize our use of estimates, and to seek better ways to manage the development of software when estimates are not appropriate. There are a number of things to explore. For example, do we really need estimates for everything we currently use them for? Are we getting a reasonable benefit from them? Is it possible to manage software development without them? In this mini-workshop we will start with an information gathering exercise to help us gain a shared idea of our current understanding of the purpose and use of estimates. From here we'll move on to examine the nature of software development projects and a few possible other ways to approach our work.
Learning Objects:
  • Introduction to the concept of estimates
  • Exercise about how we use estimates
  • Exercises to demonstrate the nature of estimates
  • Information gathering activity to build a common understanding
  • Activity to discover possible ways to work without estimates
101 AB
Building Agility in the Organization's DNA: Surviving Alone is Not What Matters
Avinash Tripathi and Aakash Srinivasan
Session Details
Building Agility in the Organization's DNA: Surviving Alone is Not What Matters
Avinash Tripathi and Aakash Srinivasan
Room: 101 AB
Track: Organizational Transformation
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Agility is not about how fast one can move. Rather, it is often a measure of one's responsiveness for a change with minimal adverse effect. We explore how Agility can be built into an organization's DNA.
Learning Objects:
  • Identify building blocks to a sustainable organizational foundation
  • Explore the INVEST guardrails to foster business agility: 1. (I) Ideation 2. (N) Nature 3. (V) Vision 4. (E) Engagement 5. (S) Synthesis 6. (T) Transition
101 CD
Experiments: The Good, The Bad, and the Beautiful
Linda Rising
Session Details
Experiments: The Good, The Bad, and the Beautiful
Linda Rising
Room: 101 CD
Track: Champions of Agile
Session Type:
Summary:

I have given several presentations about the use of stories instead of science in our industry, so I thought I should try to be more helpful and give a session on experiments. No, this is not too rigorous! I am not going to talk about statistics! I am going to talk about cheap, easy experiments, what to do, what to be aware of, including our cognitive biases. I share some of my experiences with teams who are really doing it. My goal is to encourage everyone to be a bit more methodical in decision-making and to replace "that won't work" with "how can we test it?" I hope that participants will walk out the door with a plan in hand for one or more experiments to run in their workplace. I also hope to improve the scientific vocabulary a bit and describe some cognitive biases that get in the way of decision-making.

Learning Objects:
  • Clearer understanding of experiments
  • Examples of experiments
  • Encouragement to go out and do experiments
101 E
AgileHR and Scrum
Rickard Jones and Christoforos Nikitas
Session Details
AgileHR and Scrum
Rickard Jones and Christoforos Nikitas
Room: 101 E
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - BEGINNER
Summary: Learn how AgileHR can use Scrum to help people to be empowered. The take-away from this is how AgileHR helps your organization progress and tangibly improve its Business Agility by being Agile.
Learning Objects:
  • How Agile HR departments use Scrum to help teams evolve
  • Why AgileHR are the leaders for Agile culture
  • Enabling diversity and inclusion for talent recruitment of Scrum Teams
  • Personal nurturing through inspect and adapt
  • Relentless learning and development
  • How to move HR to PeopleOps=AgileHR
  • Industry Examples
101 F
The Introvert's Survival Guide to Scrum Teams
Julee Bellomo
Session Details
The Introvert's Survival Guide to Scrum Teams
Julee Bellomo
Room: 101 F
Track: The Scrum Team
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: Can an introvert survive in an Agile ecosystem seemingly designed for extroverts? Dispel the myths and help introverts thrive! This session is derived from Susan Cain's work Quiet, as well as HBR research.
Learning Objects:
  • Bust common misconceptions about introverts
  • Discover how introverts can thrive in teams
  • Explore how to create a balance between thinking and action on Scrum Teams
101 GH
Recharge Your Teams — Hold a Hackathon
Beth Beaty
Session Details
Recharge Your Teams — Hold a Hackathon
Beth Beaty
Room: 101 GH
Track: Community of Agile
Session Type:
Summary:

More companies are holding Hackathons to promote product innovation, but they’re also a great way to inspire your teams and help them to “recharge their batteries.” Given the characteristics of the methodology, Scrum Teams within an organization are uniquely positioned to take full advantage of such events. This session will discuss the ins and outs of holding an internal Hackathon based on Frost Bank’s lessons learned from having conducted three Hackathons over the past three years.

Learning Objects:
  • Explain the benefits of conducting a Hackathon.
  • List some of the key considerations in designing and executing such an event
  • Describe how to create powerful moments that can recharge their teams and possibly the entire organization
101 IJ
What We've Learned by Scrumming Sales and Support Teams
Tomasz Wykowski
Session Details
What We've Learned by Scrumming Sales and Support Teams
Tomasz Wykowski
Room: 101 IJ
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - EXPERT
Summary: What will happen if we try to run whole company using Scrum Teams? Join us to learn about results of our experiments with two clients, where we tried using Scrum in Sales and Support departments.
Learning Objects:
  • What to expect when trying Scrum in Support and Sales departments
  • The value of building Scrum teams in Business departments
  • Differences with IT teams
  • How to deal with unpredictable flow of requests
  • What were our mistakes and how to avoid them
200 AB
The Leader's Dancefloor: Leadership for Business Agility
Angel Diaz-Maroto
Session Details
The Leader's Dancefloor: Leadership for Business Agility
Angel Diaz-Maroto
Room: 200 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: The leader's dancefloor is a coaching-based leadership development framework to nurture Business Agility, successfully lead Agile implementations, and boost the learning capabilities of organizations.
Learning Objects:
  • Describe true Business Agility
  • Embody the mindshift of leadership development
  • Explain the componets of a learning organization
  • Coach leaders on the leader's dancefloor
  • Identify enemies of learning and friends of learning
200 CD
Jazz and Scrum
Peter Green
Session Details
Jazz and Scrum
Peter Green
Room: 200 CD
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - BEGINNER
Summary: Learn how jazz — with 100 years under its belt — has a lot to teach Scrum practitioners about self-organization, improvising within frameworks, continuous improvement, and cooperative games.
Learning Objects:
  • Listen to a live jazz combo perform, interspersed with discussions of the similarities to Scrum Additional practices
  • Developing self-organizing teams
  • Continuous Improvement
  • Cooperative games
200 E
Agile Coach 2017 Epic Agile Report: Management Consultants, Virtual Reality, and the US Government
Michael de la Maza
Session Details
Agile Coach 2017 Epic Agile Report: Management Consultants, Virtual Reality, and the US Government
Michael de la Maza
Room: 200 E
Track: IEEE Software
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: The 2017 Epic Agile Report is a strategic analysis of the Agile industry. In this talk, I will share how management consultants, virtual reality, and the US government are impacting the Agile space.
Learning Objects:
  • Learn what management consultants (Bain, Boston Consulting Group, and McKinsey) are doing in the Agile space
  • Understand how virtual reality will change Agile coaching and training
  • Learn how the US government is approaching Agile and how this will impact the industry
200 F
Three Ways to Restore Government Contracts for Agile Services
Manjit Singh
Session Details
Three Ways to Restore Government Contracts for Agile Services
Manjit Singh
Room: 200 F
Track: Scrum in Government and Regulated Industries
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Governments are increasingly buying Agile services, yet use old contracts geared for waterfall development. This talk presents key elements needed in contracts to succeed with Agile services to realize value.
Learning Objects:
  • What parts of traditional contracts are incompatible for Agile services and why
  • How to align contracts with an Agile way of software development
  • Key elements needed in contracts to succeed with Agile services
  • Three pricing models for Agile contracts
200 GH
Leading Teams: How to Create and Nurture a High-Performing Team
Manoj Vadakkan
Session Details
Leading Teams: How to Create and Nurture a High-Performing Team
Manoj Vadakkan
Room: 200 GH
Track: The Scrum Team
Session Type: Talk (45 Minutes) — BEGINNER
Summary: Join this session to learn the characteristics of a real team that performs really well, and what conditions you can create to increase the chances of creating a well-functioning team.
Learning Objects:
  • The characteristics of a real team
  • The conditions an organization and managers can to provide to create and nurture an effective team
  • An activity a ScrumMaster can use to help organizations to create and nurture effective teams
200 IJ
The Five ScrumMasters You'll Meet in Hell
Dave Saboe
Session Details
The Five ScrumMasters You'll Meet in Hell
Dave Saboe
Room: 200 IJ
Track: The Scrum Team
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Meet five types of ScrumMasters that can damage teams and see how these ScrumMasters may not be demons, but misguided angels. Well explore how to turn these lost souls back into valuable team members.
Learning Objects:
  • Discover five ScrumMaster archetypes that can bring down teams and the organization
  • Understand how to look at these individuals through a different lens to find the real cause of their behavior
  • Be able to coach people demonstrating these negative behaviors (or change them in yourself)
Exhibit Hall B
Cisco's Scrum4HW at Scale: Integrating Worldwide Partners into Scrum with Cisco Systems
Jason Parent and Tom Jackson
Session Details
Cisco's Scrum4HW at Scale: Integrating Worldwide Partners into Scrum with Cisco Systems
Jason Parent and Tom Jackson
Room: Exhibit Hall B
Track: Scrum4HW
Session Type: Talk (45 Minutes) - EXPERT
Summary:

Join us in an open discussion with Cisco's Product Operations Team who will address these problems:

  • Are you having a tough time getting your worldwide partners to understand and buy into Scrum for Hardware?
  • Do you suffer from poor product quality and delays in manufacturing?
  • Do you build hardware outside of North America and struggle with distributed contributors?

Beyond the typical cultural and time zone communication barriers, we will discuss the implications and learning of bringing a major contract manufacturing partner from China into our Scrum teams in North America.

Learning Objects:
  • The higher-level awareness that needs to be accounted for in an Agile transformation at a large global organization
  • How Cisco's product unit accounts for multiple time zones
  • Experiences in contracting with international manufacturing partners fit into the Agile environment
Nicollet Island Pavilion
Northwoods Networking at Nicollet Island Pavilion
Session Details
Northwoods Networking at Nicollet Island Pavilion
Room: Nicollet Island Pavilion
Track: Monday Mingle
Session Type:
Summary:

Sponsored by:

Don't miss this Global Scrum Gathering feature Northwoods Networking event! Pack your plaid lumberjack shirt and join us as Monday Mingle takes over Nicollet Island Pavilion in Minneapolis. Enjoy drinks, food, entertainment and all the mingling you can handle!

Bussing and transportation info coming soon.

Learning Objectives:
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